I played Ivern with the new patch today and I really feel like his early game is too much HP and Mana loss. Actually too be fair his Mana isn't too bad if you grab blue off the bat which most usually would and it helps for the come back. BUT his health loss is way too risky early game. If you have someone gank you jungle by the time you hit red buff you are basically one shot. That is even after pumping two pots back.
I know before he had a high ban rate and his capability to steal low elo early game was too good. But right now his early game is way too nerfed. You basically have to back too. If you don't back and try to gank with such low life you are basically one ability or a couple basic hits from death. Its super risky.
(Any thought from anyone and not just troll comments from people who just don't like him and are glad this happened also I am low elo so I wouldn't have a clue as someone truly experienced would. Maybe a suggestion on item change?)
Here you’ll find all sorts of discussions related to playing League of Legends. From discussing your personal strategies, to speculating about the next patch, or what item to buy on your new favourite champion - if it's about playing the game, it goes here!
Follow the [Universal Rules](http://boards.oce.leagueoflegends.com/en/c/announcements/BjArMH2B-boards-universal-rules) and keep content focused on appropriate topics for these boards. We want a place for everything, but if we don’t keep things organized, the boards become a lot less useful and a lot more cluttered.
Share your own strategies, and work together with others to create new strategies to dominate the Rift. Join the discussions with posts about your favorite or least favorite champs and rant or reason about recent balance changes. Most importantly, always vote for posts based on how valuable you think the content is and treat your fellow posters with respect. Especially if they are a Teemo main.