Hi, not sure if this is where to post suggestions or ideas, but here I go.
I noticed that the scaling on Irelia's E has been changed from 0.8 - 1.2 sec, scaling with the rank of the ability, to 0.75 sec at all ranks.
I think I have an idea that would promote thoughtful play and decision making, and also reward skilled players:
Why not have the duration of the stun scale inversely with the distance between the two blades? So if you want a huge aoe stun, it doesn't stun for as long as if you precisely catch a single champion between the two blades. This also just stops people trying to get the largest stun possible all the time.
Let me know what you think. :)