So - my opinion may not be that valid, because I'm a silver scrub who can maybe sometimes play kalista. But after playing her the other day and losing 4 times in a row I got a little annoyed.
An issue riot claim to be having is the fact that kalista has been too strong in higher elo but bad in lower elo. So me. And I realise that an issue that I keep having with kalista is not properly timing my jumps correctly. Very often, I find myself clicking at the wrong time while I'm being chased down by an Udyr and instead of kiting, I end up stop attacking and just walking - then I die.
Again, I aware this is probably just me being bad, but I'm assuming that there are a lot of people in lower elo's that have this issue. AND I realised that something that may assist in getting less experienced players to pick up kalista sometimes would be some training wheels.
I looked up the passive indicator on the Kalista wiki and it's _there_... But it's gone from live and I can't find ANYWHERE as to why and when it was removed. This displayed when and how far Kalista could jump while she winds up each basic attack. I think this'll help people get use to the timing of Kalista's passive which is a huge issue I've been having. Even as a Kalista main (or I just suck).
So - I'm hoping to grab the attention of anyone on the development team to at least ask why this feature was removed from and to see if I can get some love for her after all of her brutal nerfs this season.