Waltzar - The Hextech Step
Waltzar is a disruptive mage who uses his knowledge of ballroom dancing to
dismay his enemies.
Waltzar's passive is The Rhythm:
Whenever a skill is used (by Waltzar) a meter is shown
If a skill by Waltzar is used a circle emerges that decreases in size towards Waltzar.
For every attack used in concession, Waltzar gains + Attk speed, + movement speed and cd reduction
If he misses then he is rooted for 0.1 x (1-8 meter)
Q - Danceball / Disco Ball : Waltzar lobs a ball into an area that emits an aura that deals damage over time to enemies inside. Waltzar's next attack deals bonus dmg.
W - Partner : Partner is Waltzar's bread an butter that allows him to combo and control.
passive: after hitting an enemy they receive PARTNER. (enemy status effect)
active: if the enemy attacks or moves, Waltzar can reactivate this ability to charm his enemy for 0.5-1.0s
Waltzar can activate this ability again to Waltzar can swing his enemy in a distance
(minions can be partnered as well and swung dealing ap dmg)
E - Hextech Shuffle (Pendular SS)
Passive: (shuffle stacks are created whenever a champion becomes a partner. max 2)
Waltzar glides in a pendular direction. Enemies he passes thorugh recieve ap dmg and are marked by partner. At the end of his glide Waltzar deals ap dmg. If the enemy is a partner, they they recieve additional dmg and Waltzar gains + 1 bar.
R - LLR/BALLROOM (CD BUFF SKILL BUFF) "dance with me"
Waltzar's pulses come inward quicker and in higher numbers.
Enemies in a 10m range gain partner which last 0.25s longer with every enemy attack with partner.
While active Waltzar gains 5% of his attack values as additional on hit dmg.
Shuffle stacks become max 3.