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Trials Update: Week One
I hope Riot releases more transparent stats at the end of the event. For example...
Which house was picked the most?
Which house did the most missions per player?
How many times each finisher was used? House that got most finishers per player?
What champs did each house main and play the most?
Which items/summoner spells each house favors?
What was the average rank of each house?
Favourite game mode of each house? which house is hitting the ARAMs up with the boys and girls?
Stuff like that.
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I don't think we have the player base to divide it even further.
We cant even get permanent 3v3.
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Patch 9.1 notes
Time to recast border for Sion's W?
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You should add July 29th hew was just in my game and in same boat
http://oce.op.gg/summoner/userName=july29th
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*So lets have a look at the tenacity we can get and what it would do to a maxed out 3s Morgana Q bind*
**Unflinching** (10-20% + 15%) + **Legend: Tenactiy** (5-30%)
Min = 1 - (0.95) = **5% Tenacity** | *2.85s*
Max = 1 - (0.8 x 0.85 x 0.7) = **52.4% Tenacity** | *1.428 s*
Add **Mercury's Treads** (30%)
Max = 1 - (0.8 x 0.85 x 0.7 x 0.7) = **66.68 Tenacity** | *0.9996 s*
Add **Elixir of Iron (25%)** *additive stack with passive Unflinching*
Max = 1 - (0.55 x 0.85 x 0.7 x 0.7) = **77.0925 Tenacity** | *0.687225 s*
So **77% Tenacity** on any champion that can take **Resolve + Precision** is possible.
Now lets add situational items/summoner spells...
Add **Sterak's Gage** (30%) *additive stack with mercury's treads*
Max = 1 - (0.55 x 0.85 x 0.7 x 0.4) = **86.91 Tenacity** | *0.3927 s*
Add **Cleanse** (65%)
Max = 1 - (0.55 x 0.85 x 0.7 x 0.4 x 0.35) = **95.4185 Tenacity** | *0.137445 s*
That seems like plenty of Tenacity to me...
Sadly, even when stacking Tenacity, **the duration of any crowd control is hard capped at a minimum of 0.5 seconds**.
*I don't know how Legend: Tenacity works I assumed multiplicity but it may be additive with some other things...*
http://leagueoflegends.wikia.com/wiki/Tenacity
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Add Daylight V & Daylight#5912 on disc
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What a beast!
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Patch 8.12 notes
I understand the shield nerfs but why nerf shield duration and forbidden idle at the same time. I'm gonna miss feeling almost relevant stat wise on Support.
For Janna with the shield decaying its gonna be really easy to remove it making the ADC lose the bonus AD.
For Karma you needed a long shield duration for R + E combo to feel like the shield and mini shields weren't wasted if you used them to give MS to team to reposition in fights. Now if you use them to deny burst (rather than to shield burst) or for the MS you are losing about 80% of your mid-late game effectiveness. Since all you have left is a small Q poke and sub par delayed CC E root.
I understand shields shouldn't last the whole duration of fights and things like lulu having a 6s shield every 5.5s doesn't make sense.
I'm not liking the direction league is headed where its becoming directed to people with elite reaction speed.
I play on 50ms and I struggle compete with those on 0ms ping.
All champs and items these days are becoming more and more skill reliant. Easy champs/items need to exist too for the players with good Macro but not Micro or players forced into off role or even just because some people enjoy outwitting their opponent over out playing them. Not all players aim to be flashy, some aim for consistency.
I'm just salty my favorite supports are likely to not be meta anymore, I'll be back on tanks. Atleast there is always Taric to fall back on.
{{champion:43}}
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https://play.op.gg/board/team
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Was in tier 1 team with 5 tier 1 players and got an auto loss. Happened to the enemy team we were vsing too.
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Congrats on making top ten! {{sticker:slayer-pantheon-thumbs}}
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They all look sooo good, I love Ionia!
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Sure fps lag is caused by your PC but internet lag is due to your provider or your network traffic. I haven't heard more people complain so I doubt its server side.
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Patch 6.23 notes
Shy buff with BOTRK buff and Guinsoo's buff I haven't played jungle for a while but sign me up!
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On poro king you don't really need to engage just use the king to tank tower and get the turrets to clear it in a second.
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Add me
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DestinyLee
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Add me
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Rioter Comments | new Comment | Views | |||
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> [{quoted}](name=Ivy Valentine,realm=OCE,application-id=dQOcTl8O,discussion-id=lZvittAJ,comment-id=0006,timestamp=2015-11-21T03:51:43.216+0000)
>
> You know if you don't quick cast your wards it'll show up on the mini map with an X over which ward will be taken out, right? Like this feature already exists.
Thankyou I didn't know that :D
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Heating up: How the pros warded at Worlds
Currently to see who placed a specific ward, you have to...
1. Click the ward
2. Hover mouse over tiny icon
The mouse should be used for other things in this time.
I suggest either making it in the window shown when clicked on or wards be named.
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If you're a support main and you have to track down which ward will be replaced it can be annoying. However I will say its less of a problem in the new season. What about just having the name of the player in the wards top left square rather than a buff? This at least stops step 2.
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Guys please vote and get this seen!
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2015 ranked season has ended
Wards need to be labelled better!
Currently to see who placed a specific ward, you have to...
**1. Click the ward
2. Hover mouse over tiny icon**
The mouse should be used for other things in this time.
I suggest either making it in the window shown when clicked on or even better... Make every ward display the name of the person who placed it for team-mates. Also make wards you've place a special colour on the map. Like purple dots.
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Rioter Comments | new Comments | Views |
DayLight V

Level 348 (OCE)
Lifetime Upvotes