elicz1 (OCE)
: PBE - Can't Connect From OCE
Hi guys, we've made some configuration changes, can I get you to try playing a game on PBE again? If you're still not able to connect, can you please run a tracert to this IP: 104.160.129.226 and post the results here
Khone (OCE)
: Lost promos do Diamond 3 with only 1 loss?
Hi Khone, I looked into it and you dodged a lobby during your series, which counts as a loss when you're in a series. So another loss would fail the promo series as expected.
Plutooh (OCE)
: > [{quoted}](name=Gehirn,realm=OCE,application-id=T8eq2lFQ,discussion-id=uYHxvtcE,comment-id=000100000000,timestamp=2017-10-19T06:42:54.473+0000) > > I understand, you have indeed reported a lot of bots in the past and as far as I can see your reports are very accurate. > > Thanks for your understanding and your patience. We'll try to better by you and other players. I will try and tone down my language in my reports from now on as well, I can get a little frustrated after playing 20 minutes with bots so my apologises for the language in my reports too.
Don't worry, I vent in reports too sometimes. It's much better for you to vent at us in your report than to vent at the other players in your games.
Plutooh (OCE)
: > [{quoted}](name=Gehirn,realm=OCE,application-id=T8eq2lFQ,discussion-id=uYHxvtcE,comment-id=0001,timestamp=2017-10-19T04:12:28.437+0000) > > Hey Plutooh, everyone's concerns have not gone unheard. We're taking a look at our current bot detection and seeing if anything new needs to be done. Bot detection is a constant arms race just like anticheat, where we create better detection and bot creators continue to create better ways to hide their bots. > It also doesn't help that bots typically can play quite a lot of games before we're able to ban them as we rely on reports (yes your reports do count) and other patterns to catch them. > > As for the games you played today, I investigated them and found that there was only one bot. Please continue to report them and we'll continue to work on our detection methods. Gehirn I over exaggerated my post out of frustration, I should of said a lot of games I have played these last couple of months have had a huge amount of bots in them. I appreciate a reply and I do understand how hard it must be to keep up with the detecting them as coders bring out new ones. I used to be admin of an anti cheat website for another game so I do understand how frustrating it can be for both players and gaming companies but thank you for at least replying.
I understand, you have indeed reported a lot of bots in the past and as far as I can see your reports are very accurate. Thanks for your understanding and your patience. We'll try to better by you and other players.
Plutooh (OCE)
: Paying customers deserve a response about the bot issue.
Hey Plutooh, everyone's concerns have not gone unheard. We're taking a look at our current bot detection and seeing if anything new needs to be done. Bot detection is a constant arms race just like anticheat, where we create better detection and bot creators continue to create better ways to hide their bots. It also doesn't help that bots typically can play quite a lot of games before we're able to ban them as we rely on reports (yes your reports do count) and other patterns to catch them. As for the games you played today, I investigated them and found that there was only one bot. Please continue to report them and we'll continue to work on our detection methods.
SulkyJoe (OCE)
: Could you at least make TT ranked the entire times it's up now, so we don't have half the games being TT norms where it doesn't even count. It's hard enough for players like me who work in the evening most nights, and the days I have off is when its TT norms
Just in case you didn't see the announcement, TT Ranked is also available on Saturday and Sunday nights for now until the end of season, but I understand that you may be working those nights as well. If we continue to see more players playing TT ranked for the rewards grind, we may expand it further in the final weeks of the season.
: I have a question for riot. Does TT count towards the graves skin for the end of the season?
Yes it does. Earn Gold+ in TT in order to unlock Victorious Graves and a unique Chroma for the skin.
: Yeah sure whatever but here are the facts. Draft was removed because of teambuilder (sure you tried saying that it wasn't because of this, but it was so blatantly obvious). Teambuilder failed. You didn't put draft back in. 2 years later you are just now putting draft back on, and realizing that like we were telling you, there was nothing wrong with draft in the first place.
You got two facts right: Teambuilder failed, and we didn't bring back draft. The rest is your opinion. Draft was removed at the recommendation of matchmaking experts in Central Riot. We were the first region to start doing limited time queues due to our low population, and there wasn't a good precedent for what the teams in Central were seeing happen to Draft. Imagine a line going down and to the right at a sharp angle, that was Draft. Most OCE players showed us they didn't want draft anymore when they stopped playing the queue, just like Teambuilder. Sure there might have been a die-hard group of Draft players that could have kept it running a few hours a week, and if I could go back and had my way I would have put Draft up 1 night a week because that's how much it would have been able to sustain at the rate it was going, but at least it would have still been around. Teambuilder went live in OCE because we believed it was a better Blind experience and wanted to give it a shot. Problem is it required 5 times as many players in queue as Blind pick would to achieve minimum queue health. So we would have required at least half of the Blind pick players to switch to it to make it really healthy all week. Draft had so few players in it that removing it would have had a negligible effect on the health of Teambuilder. It was a non-factor, plain and simple. Teambuilder definitely stayed up longer than it should have and is what happens when people slowly drain out of a queue. It becomes almost impossible to find a game. This is why queues are restricted or removed and it should be a memorable example of why, for instance, TT isn't on every day all day and why Draft was removed.
: > [{quoted}](name=Gehirn,realm=OCE,application-id=3fteLeTW,discussion-id=wgM0WBsO,comment-id=00110000,timestamp=2017-10-15T02:47:58.775+0000) > > Yep! Due to more players coming into the queue after the season rewards announcement we've decided to open up TT ranked on Saturday and Sunday nights until the end of the season. > > https://boards.oce.leagueoflegends.com/en/c/announcements/47NvQAPq-queue-update-2017-10-15-ranked-tt-normal-draft Hey Gehirn :D You're probs sick of reading the same questions but I need clarification on ranked TT and season rewards for this queue. Is it gold + or 50+ wins?? PLEASE HELP ME !! People are telling me different things :(
We've not announced that it's 50+ wins, and TT ranked has been on all season, so its gold+ required.
: It's almost like there was never that big an issue with draft queues and your removal of it was purely for bad reasons.
I'm certain you've been around for this discussion before and seen us talk about the issues. Recently broke this down again [here](https://boards.oce.leagueoflegends.com/en/c/announcements/WEAy3U0l-normal-draft-test-coming-to-oceania?comment=000c000000000000). Draft with role select is much, much more popular than the old draft in NA, and when measured against its previous time in OCE. This is the primary reason we saw it possibly working here. Even still, OCE's taste for draft doesn't come anywhere near close to other regions. But it is enough to continue to test the limits of the queue for now.
: Can we get 3v3 available on weekends?
Yep! Due to more players coming into the queue after the season rewards announcement we've decided to open up TT ranked on Saturday and Sunday nights until the end of the season. https://boards.oce.leagueoflegends.com/en/c/announcements/47NvQAPq-queue-update-2017-10-15-ranked-tt-normal-draft
: > [{quoted}](name=Gehirn,realm=OCE,application-id=FjGAIbRv,discussion-id=dM0VYkAj,comment-id=000000000000,timestamp=2017-10-13T06:43:37.316+0000) > > Hey Purplerain, > > The difference is usually 1-3 hours as its rolled out, and it mostly follows timezones so JP is patched right after OCE. Thanks for this, I thought it would be much longer. This seems like a 'google it' kinda question, but do all the regions get the new patch on the same day? eg. 13/10/17 a new patch is rolled out, but regions, where the time zone difference is like 12 hours to OCE, don't wait the 12 hours? Is it just the 1-3 hours like you stated?
It takes about 20 hours to patch all the Riot regions, the 1-3 hours difference is per region as the patch rolls out.
: > [{quoted}](name=Gehirn,realm=OCE,application-id=FjGAIbRv,discussion-id=dM0VYkAj,comment-id=0000,timestamp=2017-10-11T02:56:31.522+0000) > > These videos are usually updated after every region has finished patching. OCE is the first region to patch so it may take a little while for these videos to update. HI Rioter, Whats the 'difference' in patch update times? You say OCE is updated/patched first, but whose like 2nd and last? Does that just depend on the time zone of the region?
Hey Purplerain, The difference is usually 1-3 hours as its rolled out, and it mostly follows timezones so JP is patched right after OCE.
: Would you be able to look at my case as well? My account was also hacked and perma banned while my computer was broken and when I finally got my computer fixed and tried to log on I saw that my account was banned. Makes me quite sad since I have also spent a lot of time and money on this game only to take some awful human being do this
I've taken a look at your case and responded to your ticket, please ask any further questions there.
: That's actually really helpful news - do you have any more details?? I'm not having much luck with persistence in my current dialogue with Riot as they believe that their search was 100% effective and won't listen to me anymore.
Hi again, your ticket has been responded to so please get back to the PS team when you can.
firetroll (OCE)
: > [{quoted}](name=Gehirn,realm=OCE,application-id=Ntey9fRZ,discussion-id=AhNAAq06,comment-id=00010001,timestamp=2017-10-11T01:07:15.850+0000) > > You've also got to consider the players who have played TT ranked all year to get gold. Giving the chroma away for 50 wins would completely devalue their effort in playing the queue. > If we just give it away for 50 wins, why would anyone play the queue at all next year. They can just ignore it and get the chroma for playing SR instead. > > I'm considering our options here. If we do see heavy engagement with TT ranked this week, we will consider expanding TT ranked in OCE until the end of the season. But if more people don't join the queue, then expanding it heavily will make matchmaking almost impossible. Thanks for the response, I know I'll be on this Thurs/Frid grinding out placements hopefully there will be plenty of others as well to get the queue enabled on weekends for the rest of the season. Any Tips/Tricks for someone that's barely played TT but played plenty of SR and ARAM?
TT is basically a smaller SR, with no wards, and more defined team strengths and weaknesses due to the smaller team comps. I made a [post](https://boards.oce.leagueoflegends.com/en/c/gameplay-strategy/4yOAaYev?comment=00010000) on the nuances of TT a while ago that briefly mentions this. My best tip is to carefully consider if and when you need to recall or push. Because your team and the map are so small, having one player back in base or losing a skirmish (even with no deaths) means a huge loss in pressure that can see you quickly losing (or gaining, if you're on the winning side) multiple turrets. Try to time your backs with your team so that you're all on the map at the same time to make a play, but only when you know the enemy isn't likely to push down one of your lanes. Don't invade if either of your other teammates are back in base as you'll quickly find yourself outnumbered, unless you are super fed or the enemy has been pushed out of their jungle. Also remember to use your trinket rather than facechecking brush. (trinket can also spot traps and invisible champions) EDIT: Oh also, treat the middle section of the map like another lane that needs to be controlled. Try to maintain vision there every now and then by having the jungler briefly check it or sit there if there are no camps or viable ganks. This will prevent most ganks. And Vilemaw pit is just another gank path for top lane. Almost no one expects it.
: URGENT (In-Client) REWORK EVE BUG THAT NEEDS TO BE FIXED!!!!!!!!!!!!!!!!!!!!!!!!
These videos are usually updated after every region has finished patching. OCE is the first region to patch so it may take a little while for these videos to update.
Stompie (OCE)
: Can still only see the champ i bought with IP from battle training. Although am only level 1 or 2. Should there be more available?
Hi Stompie, for now we've made the [normal free champion rotation](http://oce.leagueoflegends.com/en/news/champions-skins/free-rotation/new-free-champion-rotation-draven-janna-thresh-and-more) available for low level players, so you should at least being seeing those 14 champs available to you.
: I think the problem is, that there are only really 2 options for them. 1. Make Graves easier to get in OCE TT than in the rest of the world. 2. Treat OCE as a region that doesn't have ranked TT, and so miss out entirely on a Chroma for Graves. _(just like we missed out on the ranked icon for TT a couple of years back)_ Option 1 will be seen as unfair by the rest of the world, because it devalues their chroma. Option 2 is stink for OCE players because obviously thats unfair. So what can you do? You're truly stuck between a rock and a hard place. Little Witch Eve makes a good point, and I agree with it! But the fact that Riot hasn't enabled it on weekends already probably means that they don't think the queue would be healthy enough to survive, OR it would take players way from other queues and so disadvantage those games. No matter what you do in this situation, someone will always lose and Riot will get the aggro. Either it's the rest of the world getting mad because almost everyone in OCE gets a chroma for Graves easy, or its OCE getting mad because almost no one gets a chroma for Graves, or its OCE getting mad because all their other queues are falling apart because TT is up for too long. No matter what happens here Riot takes flak from someone, and disadvantaging OCE is the lesser of two evils. But you know what would solve this problem once and for all? **DONT HAVE A F*CKING LIMITED EDITION BRAGGING RIGHTS SKIN THAT CAUSES TOXICITY IN THE FIRST PLACE!!! ** {{sticker:zombie-brand-facepalm}}
You've also got to consider the players who have played TT ranked all year to get gold. Giving the chroma away for 50 wins would completely devalue their effort in playing the queue. If we just give it away for 50 wins, why would anyone play the queue at all next year. They can just ignore it and get the chroma for playing SR instead. I'm considering our options here. If we do see heavy engagement with TT ranked this week, we will consider expanding TT ranked in OCE until the end of the season. But if more people don't join the queue, then expanding it heavily will make matchmaking almost impossible.
Urijah (OCE)
: It was fixed for a couple hours and now its back to the way it was are we gonna get it back i didn't work hard to get the mastery to have it taken away from me :/
Thanks for reporting it again. I've alerted the team responsible and we'll try to get this fixed again.
Stompie (OCE)
: Can still only see the champ i bought with IP from battle training. Although am only level 1 or 2. Should there be more available?
You should be seeing a full 10 champions specifically set for players from level 1-10. It's odd that I can see them and you can't. We've got a team investigating the issue now. Thanks for the report.
Stompie (OCE)
: New account - cannot see or select any champions
Hey guys, I just tested for this issue myself and was able to see all the free champs that low level accounts get in champ select. Is this issue still ongoing for you?
cromat (OCE)
: Unjustified ban after being forced onto an off role in NORMALS?
Hi Cromat, Seras is right that a support ticket is your best bet here. I can see that you submitted one earlier today. Support queues are a little backed up at the moment due to worlds, emotes, end of season rewards and new ban systems coming around all at the same time, so it may take a while for them to reach you. We're trying to increase the effectiveness of our feeding detection system, and regrettably this means some false positives as we increase the system's aggression. If it is determined that this was a false positive in your case, you'll get your ban reversed.
: That's actually really helpful news - do you have any more details?? I'm not having much luck with persistence in my current dialogue with Riot as they believe that their search was 100% effective and won't listen to me anymore.
Hi Lunar Goddess, I'm investigating your case and will see where this goes. Hopefully I'll have an update for you tomorrow.
Vegathron (OCE)
: I LOVE draft and have been playing it whenever i can. I would however make a suggestion. enable auto lockin if your hovering a champ when the timer goes off. this isnt ranked, people are more distracted and ive had a premade wait 15 mins then give up because one of the 5 people didnt lock a champ each time (since they are used to blind) there is no real reason to force a dodge just because you forgot to lock a champ, and it turns alot of people i know away (they also dont play ranked so arent used to it from there either) other than that, awesome news! more draft is always welcome! (feel free to delete blind tbh XD)
Hi Vegathron, What you're describing is exactly the pattern of behaviour we saw when we first introduced lock-in requirements to ranked queues (draft normals has always had this as well, OCE just didn't have draft normals back then). For the first couple of weeks, players were accidentally dodging games continuously despite the lock-in warning popups that came with the change, and feedback was that it was a terrible and unnecessary change. But we stuck with it and sure enough after those first couple of weeks, players learned to lock-in their picks. Locking in picks led to massive decreases in time taken in champ-select and how long it takes to go from the play button to the game loading screen. Players getting into game faster, means getting out of game faster, which means getting into their next game faster. Having less players sitting in a passive state waiting for the champ select timer to countdown when they already know what they want to play, means more players either in game or in queue. Which in turn means better matchmaking and lower queue times as there is a larger pool of players to match. So while I get that for now it is a bit of an annoyance to see players dodge because they forgot to lock in, it won't take long for everyone to start remembering to lock-in, and when they do it will be worth it.
  Rioter Comments
Dude (OCE)
: Why cant i transfer To EUW From OCE?? HELP!
Hey Dude, In order to transfer your account you'll need to [contact support](https://support.riotgames.com/hc/en-us/requests/new). Please see [this post](https://boards.oce.leagueoflegends.com/en/c/announcements/f6bvYNQx-important-notice-transfers-disabled-from-sep-14th-to-nov-21st) for details. Due to a number of issues around the world over the last week, our ticket queues are overloaded and it may take a couple of days for them to complete this request.
HellDown (OCE)
: Riot how long will it take for my client to work? i have been waiting for 8 hours and i still want to play a game quickly, but it is still not working :( Please fix
Hey dude, I can see that you played your last game a couple of hours ago. Are you sure you're the only person playing on your account?
: Could it not have been slightly longer for the weekends? Just seems odd that it is so short on the actual Saturday/Sunday period, i understand for the Thursday/Friday portion.
If the test goes well and we keep the mode on for the current days, expanding hours on the weekend is a likely first step if it looks like the queue can take it.
Afince (OCE)
: Hey thanks for the response on this. You aren't wrong about the target banning either. It happens quite a lot up here. Things tend to get a bit complicated when there's a bunch of pick / ban tier champions on any given patch (4 S tier mages, 3 S tier supports and 3 S tier carries come to mind immediately). 10 bans would be fantastic but I have no idea how this will affect champ select or even function (who will get more bans if there is 3 people per team?). I also do believe having a more flexible pool is best in 3v3. Once players get recognized in higher tiers, the target bans flow through and if you're an OTP or similar you have a bad time.
No problem. It does appear that our main priority with the ban system in TT was to just move it to be 1 ban per player, rather than increase the amount of bans to be in line with SR. You raise an important point with ban distribution. This and other factors & unknowns about how 10 bans will affect TT makes increasing the ban limit a bit more complicated than just flipping a switch, as I don't think the team is comfortable making that change without a concerted effort to understand the goals of the change and the full scope of the expected impact. As such I don't believe the team managing these systems is keen to prioritize working on this change, when they've got a full backlog of other stuff to work on for the rest of the game. Probably not the answer you wanted to hear, but it's the best info I could get.
Hyuga (OCE)
: Thank you for the response. Honestly i feel like discord IS the most optimal platform for any gaming community when it comes to enabling fluent and filterable chat rooms. Being able to view everyone's personal and collective opinions, ideas and positive input, as well as being able to filter who is able to participate within the chat room i believe is a HUGE factor in having positive and constructive feedback. My thoughts on having multiple chat rooms including filterable chat rooms opposed to something like the league forums where everybody can participate. Of course i want to bring the community together, but lets be honest, i dont know how many situations ive seen on these forums where a rioter/ member of our community has made a post about a current subject (x) within the game, and the topic has been completely flooded with people who are clearly only here to complain about things that they find irritating about subject (x) rather than reaching out and trying to communicate ideas and functions that could possible benefit both sides of the coin. Topic at hand - Rooms where everybody in the community can read riot employee proposals as well as where rioters can instantly grasp a large community known problem/topic that is non biased is what we as a community need. 1. We could have some rooms were Riot gets the floor and simply lays down what you guys have planned or are excited to share with us. 2. Rooms where ONLY lower tier players can ask for assistance, where they can get feedback from people in order to assist their efforts in a certain area, this also would be a good way to deny people throwing shade towards them, being passionate about the game shouldnt be frowned upon even when that person may be speaking on bias/incorrect terms, simply it means they just need their own designated place to feel like they are not always just complaining without getting anything in return. 3. Rooms where People of a higher understanding/ tier can reach out to riot, This would provide a place where You guys at riot can reach out and ask some of the people who really put their heart and soul into the game how they feel our recent efforts have been, and what we think could be a good place to start in order to improve/adjust parts of the game/community IF anything needs ot be addressed at the time. 4. Casual players- This is something i really want to touch base on, we need a place where you guys can talk to people who dont care about winning or losing, players who dont care about grinding out ranked games and mastering one champion to the max or becoming a 'god' on multiple champs. Casual players can offer a lot of unbiased answers, they don't care about whats hurting them in their non existent ranked games or why said champion is over powered because of reasons A through to Z. Casual players see what they don't like and also what they like, however they dont really mind if it stays the same or not because they're just here to smash out some norms with their squad, and that is awesome. 5.Discords platform for me at least feels a lot more fluent than the LoL Forums, I think it would be a great place to host rooms for players who are seeking another team to go up against, looking for spare players to queue up with or somebody who mains a champion that they want to pick up. Being able to receive/respond to feedback upon instant notification is something that the community would greatly benefit from. We are the smaller community, but that doesnt mean we cannot make this work. I believe that if we really put in the work and effort to create something where we can all connect easier, we would resolve alot of the problems that come with areas that we feel can only be controlled by chance (ranked 3v3s for example, of course this isn't my main priority though). I dont think our size in comparison to servers like NA or EU should really control what we can or cant do/achieve on our server as a community. PS. Inb4 dire wolves reverse sweep c9 The Dream Thanks for responding again, Hope my points kept you interested rather than becoming a boring read.
Not at all boring to read. You bring some good ideas to the table in how to get the most out of a platform like Discord for this purpose. I agree that the size of our server shouldn't be an issue here. If anything it allows the sense of community to become stronger as individuals, as we can all engage with a higher percentage of the total community than we'd be able to on a much larger server. I'll record these ideas and our team will revise them when we consider how to best improve our level of engagement among our fellow players. Something like this is on our backlog, next is deciding how to prioritize it, when we can get started, and how to work it into something that can be recurring. PS. If Dire Wolves beat C9 once, I'll be happy. If they finish top of group I'll be ecstatic, if they make it past the play-in stage I don't know if I'll be able to contain myself.
Afince (OCE)
: Alright sounds good. Hopefully the overlap doesn't cause many issues. > [{quoted}](name=Gehirn,realm=OCE,application-id=3fteLeTW,discussion-id=WEAy3U0l,comment-id=000d0000,timestamp=2017-09-18T12:41:26.268+0000) > Additionally, the TT queues may currently be impacted by the fact that you have to log out and log back in to play TT when it turns on. This is something we're pushing to get fixed. Sweet, I thought my client was bugged or something. Makes more sense now. While I'm here, is there any chance I can ask about the new ban situation in 3v3? Currently Taric is a must ban on red side. This wasn't so bad with the old ban system but now a player has to give up their own ban for Taric otherwise the game will result in a dodge (happens every week). It's comparable to when Camille Rengar and LB were permaban status in competitive. It feels pretty bad. Any thoughts?
My thoughts on this are that the aim is to give each player 1 ban similar to SR, and as there are fewer players in TT games it reduces the possibility that a large amount of bans can be thrown at any single player in high elo where everyone generally knows who is who in a small pool of players. But that's just my assumption. I'll see if I can dig up an actual reason given by the team managing the mode as to why we don't move it to 10 bans like SR.
HeartVine (OCE)
: Even if the test shows that a significant number of people prefer TT (ranked and/or unranked) to unranked SR Draft, the queue could be worked around that, so it is up at least *some* of the time without conflicting with the TT queue(s). Would then mean Normal Draft can be used, but doesn't negatively impact other queues (or itself) when it *is* up. The same applies to any "limited" queue, including the RGM. So long as there's, at least, a few days of the week where it wouldn't negatively impact the normal workings of the game, there will be no reason *not* to make it available during that time.
It's possible to shift it over a day so that it runs Fri/Mon, thereby at least not impacting Thur TT, but with so many day limited modes (TT norm, TT ranked, Draft SR, RGM) and only 7 days in a week our schedule is full at this point. The hours that it runs will generally always overlap with other limited modes if they're on the same day, as those hours are simply the most popular hours of the day and shifting it outside of those hours to avoid overlap with TT would just mean the mode perhaps starts too early or too late and ends early or late as well. Also, we would be hesitant to extend the hours just to start/finish outside of TT hours because it is primarily the condensing of the queue hours that leads to greatest results in terms of queue health.
: Does that mean it might be a bug and not intentional? That would make my day! No I don't have a source, it's just what other players have been talking about in game. And for the lack of any other suggestions it seemed the most viable reason. But like I said, I'm hoping it's not that.
Definitely not intended. I poked some dudes in Central Riot and they're looking into the cause, so thank you for the report.
Noki (OCE)
: The number game
30 Is this how to play?
: So can we get champion mastery back now?
Hnnnng damn it. I hate when little things like champ voice lines/animations/particles/the server disappear for seemingly no reason. I'll ask around and see if this is a known issue and if it's OCE only. Do you have a source on it being due to Emotes? I might be out of the loop on that.
Fitzky (OCE)
: HOLY SHIT WHAT, RIOT ACTUALLY LISTENED TO THE COMMUNITY??? VOICE CHAT NEXT??
https://imgur.com/4Uxsmmi
Hyuga (OCE)
: I didn't even realise, i thought only normal 3v3 had a designated time on oce. None the less it would be nice to really be able to connect with the lol community/ riot in someway that could benefit all parties, if that is even possible ion the future.
I wholeheartedly agree. We in Riot OCE could be doing more to just listen and exchange feedback with players. What do you think would be a good platform for that? I'm taking notes ;) Also AAAAGH Ranked Flex TT has been on Thur/Fri nights since December 2016! I get it though, it's actually not obvious because the queue select screen doesn't specify it's Ranked TT until you select the queue and start a lobby. Unfortunately there's no way to make it display more info on that initial screen :(
: You weren't listening when OCE players were asking why you took normal draft away in the first place. You gave them that abomination, flex, instead.
Hi Heretic, I'm sorry we gave that impression, but the reason for Normal Draft's removal in OCE was simple and thoroughly explained back when I had the uneasy task of telling players it was being removed. The old Normal Draft should have worked in OCE. OCE had enough players to sustain it here and for a while it did work. But for some reason it saw a continually declining number of players, a decline that showed no signs of stopping. Players in OCE just slowly drifted away from the queue and over to Blind Pick. We could have left it on a little bit longer as at the average MMR queue times were acceptable. But outside of that range and surely creeping into that range of average MMR, queue times and matchmaking quality was suffering and getting worse. This was back when we didn't have the ability or resources to confidently make changes to queue times locally and we just weren't confident it was even going to sustain itself as a limited time queue. So rather than move it to a restricted time slot like TT, it was removed. We're just as hopeful as most that this test of Normal Draft goes well and we can keep it on a schedule similar to or better than this test.
Afince (OCE)
: Ranked 3v3 player here, are you guys concerned at all about the fact that you will be testing normal draft on the same day / times as ranked 3v3? (Thursday and Friday nights) The queue times are already pretty long and I'm a bit worried that testing another queue may make it worse. {{champion:78}}
There's always a possibility that Ranked Flex TT players could choose to play draft SR some days, especially during the test period if they want to show their support for the mode. But based on some research we did back when investigating if we could test the old Ranked Teams TT queue on OCE (before Ranked Flex TT was a thing), we believe that anyone who is playing Ranked Flex TT these days is likely to prefer TT over SR if they had to choose between the two. Therefore while there may be some impact, we don't predict that it will significantly impact TT in the long run. But this is just a prediction and anything could happen. Additionally, the TT queues may currently be impacted by the fact that you have to log out and log back in to play TT when it turns on. This is something we're pushing to get fixed.
Fitzky (OCE)
: Jesus bit of disruption at Riot HQ today hey? Don't think I've ever seen this many issues in one day
You're not wrong, lots of stuff deployed at once has the potential for a messy outcome, as is the case unfortunately. Welp we fixed TT and it broke Invasion... so we're still working on it. {{sticker:zombie-brand-mindblown}}
iamawzum (EUNE)
: I know It's kind of not related, but when is preseason starting i'm kind of new to league
Preseason generally starts within 1 or 2 patches of the end of the current season. Seasons typically end in early November. No promises on these timelines though as I'm just basing this off of previous years.
  Rioter Comments
Gempkin (OCE)
: I faked a day off school just to play league with ma bro. Free skin would be much appreciated for the inconvenience :)) Thanks you Riot
https://i.imgflip.com/1uykzv.jpg Rather than skipping school, you could get a LoL club started in your high school, just sayin. https://oce.leaguehighschool.com/
: Thankyou. My school has a club ready to go. They're very excited and keen to get it going.
Awesome! If your club teacher ever has any questions or needs help, they can reach out to us at OCEHighschool@riotgames.com
: I got Lower Priority Que for Exiting my Practice Tool Game
You shouldn't be getting a low priority queue for leaving a practice tool game. When you exit a practice tool game, you may get a message that tells you there may be penalties but this is basically a bug as no penalties apply for leaving custom or practice games. I can't see any leaverbuster restrictions on your account. If you're certain you were penalized, are you referring to a different account?
xSynx (OCE)
: Yeah i've got the same issue, except i've done the quests and got both icons.
Hi xSynx, I believe we are aware of this problem, and Player Support may be able to help you out. If you lodge a ticket with support they may be able to assist you with this over the weekend.
Essembie (OCE)
: Kayne quest reset
Hi Essembie, can you post a screenshot of your Kayn missions? I looked into your account and there still appears to be progress made on them. EDIT: Wait, no, I see what you mean. The progress you have now is only what you made since you noticed the problem. I am asking around about this issue. EDIT 2: If you lodge a ticket with support they may be able to assist you with this over the weekend, at the moment I can't perform a solution on this for you myself.
Reindin (OCE)
: > [{quoted}](name=LukeSwagwalker4,realm=OCE,application-id=Ntey9fRZ,discussion-id=RdZqdEGv,comment-id=0000,timestamp=2017-07-27T07:15:21.767+0000) > > To be honest, I don't know but possibly hidden stuff?{{champion:6}} So you got it too? Thought my client was having errors with files.
Hi Reindin, this patch was a little bit larger than normal but it was not 3GB, it just has a funky way of displaying total patch "size". See [this post](https://boards.euw.leagueoflegends.com/en/c/alpha-client-discussion-en/AdF7xEup-patch-715-size?comment=0000) for details.
YourseIf (OCE)
: P.s. this was about three months ago and i have been playing for a while from home but i found it really helpful and i dont have the money to go to the net cafe its 5 bucks an hour
Sounds to me like these were cheats installed on that machine. Do NOT use those PC's if you notice cheats installed or you risk getting your account banned :(
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Gehirn

Level 30 (OCE)
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