Zaps (OCE)
: Twisted Treeline Ranked Schedule — Preseason Update
It's getting closer to the start of the season. I have played approx 200 games of 3v3 ranked flex from bronze up to gold elo across multiple accounts since the nights were extended. Queue times have never exceeded 15 minutes with most popping before 5 minutes. Will we get to keep the extra 3v3 nights going in to the season?
Zaps (OCE)
: Twisted Treeline Ranked Schedule — Preseason Update
Fantastic news! Any chance of a small notification popup when you login to say 3v3 is active? Like what is done for rotating queue?
Gehirn (OCE)
: It's true that the queue being on more hours may attract more players to it. But there have to be enough players coming over to TT to sustain the queue for another day if that's how much it is extended by. So for example, we could see that expanding to Saturday nights brings a 20% increase in TT players (a substantial increase), when sustaining the queue for a third day at the same level of quality would actually require a 50% increase in players. Players who already play TT on Thurs/Fri may also then choose to play on Saturday. But whenever we've expanded queues times by days (with the exception of the new SR Draft mode) we see most players playing only slightly more or the same amount of the expanded queue, spread out over another day of up-time - which of course, increases queue times and lowers matchmaking quality. But I am hopeful that the recent drive for players to jump into TT will lead to a good shot at TT surviving a couple of extra nights of expansion.
Overall that sounds very positive. Thanks so much for giving it a chance. I've been a big advocate ever since OCE server was launched. So it is good to see it evolve. (Particularly being my favorite game mode) So I guess it would make sense that if we kept some expansion days that it would be Sat/sun nights.
Gehirn (OCE)
: Right, this is a bit unclear, I agree. I would set the expectation that the queue will go back to it's previous schedule after the end of season. But, we are open to making appropriate expansions to the queue if enough players continue to play TT after end of season. I'll talk with some other Rioters next week about actually leaving some of the expanded time open after season end for a little while to see if interest sticks (it does make more sense, I just pushed for the more cautious approach in the announcement). But if it goes back to pre-reward announcement popularity levels, expanding it much at all has a good chance of killing the mode outright. The thing about motivating players to play a queue for rewards is that it's an overall unsatisfying experience for them. They're only choosing to play the queue because if not they miss out on something, even though they'd rather play a different mode. Bribing more players into TT is great for the players that really enjoy and want to play the queue (myself included), more players = more up-time. But for the majority, they question "why I can't just get these bonuses playing a mode that I prefer". You may consider the TT exclusive Graves chroma a similar thing, but the aim of that reward is to recognize the players who care about and play TT regularly enough to earn a Gold ranking. Non-TT regulars coming into the queue to also earn the reward is just due to the bribe effect to them, and they aren't the focus of the reward.
I see what your saying there. However you can not realistically say that it may not have the opposite effect. It is actually possible to like both queues. Some people that are playing for the TT chroma might decide that they do actually like the queue and would like to play it more. But can't because of how limited its hours are. Anyway thank you for responding to my post and looking in to leaving the queue extended for a bit longer to see if interest sticks. I mean if we find that its a day or 2 too much can't we simply be cut the queue times back a day? It's all about balance right? Also the community can't say you didn't at least give it a go if that turns out to be the case. Oh and as far as the bribes go can't I get all the rewards for just playing TT? ;)
: What I find a little average is in the queue times thread (the other stricky) you said you would evaluate the queue being open more days for ranked after the 6/11 your now saying that it will go back to only 2 ranked days a week and its not 6/11 yet. So much for evaluating if it's possible to keep up the extended days. On a personal note the only reason I and 3 other friends have come back to league is because of the extended days 3v3 ranked is available. I'm around low silver elo and queues pop instantly. Also can't have TT but there can be blind and draft for 5's on most of the time. So much for the excuse of splitting the player base. Also with the rewards we can clearly say that this has increased the popularity of 3v3. Is it possible to have some ongoing rewards for playing 3v3 to motivate people to play it more often? This may not only help the health of the queue but allow us to expand its availability on a more permanent basis. Reward e.g. Missions that involve 3v3 or a daily IP reward that involves 3v3.
"After 2017/11/05, we will analyse the impact of this change and make a decision around availability in preseason. Good luck with your final push up the ranks!"
Zaps (OCE)
: Twisted Treeline Ranked — The Final Climb!
What I find a little average is in the queue times thread (the other stricky) you said you would evaluate the queue being open more days for ranked after the 6/11 your now saying that it will go back to only 2 ranked days a week and its not 6/11 yet. So much for evaluating if it's possible to keep up the extended days. On a personal note the only reason I and 3 other friends have come back to league is because of the extended days 3v3 ranked is available. I'm around low silver elo and queues pop instantly. Also can't have TT but there can be blind and draft for 5's on most of the time. So much for the excuse of splitting the player base. Also with the rewards we can clearly say that this has increased the popularity of 3v3. Is it possible to have some ongoing rewards for playing 3v3 to motivate people to play it more often? This may not only help the health of the queue but allow us to expand its availability on a more permanent basis. Reward e.g. Missions that involve 3v3 or a daily IP reward that involves 3v3.
Zaps (OCE)
: Queue Update - 2017-10-15 (Ranked TT, Normal Draft)
I know it's a long shot, but can we get support gold gen items disabled in tt. Support meta too stronk.
Zaps (OCE)
: Queue Update - 2017-10-15 (Ranked TT, Normal Draft)
Having Twisted treeline on weekends has actually made me return to league of legends from other games. Thanks riot!
: Grievers
Nah they are animals!
Luxium (OCE)
: Permanently Banned
Should be banned every time for this sort of nonsense
Rioter Comments
Mindstar (OCE)
: Hmm.. based on the issue at hand it doesn't sound too related. Have you had problems like this in the past with champ select not locking in properly?
never happened before - If the client has disconnected from PVP.net wouldn't this cause it to not allow me to lock-in the champion since it can't communicate with the riot servers? As soon as it kicked me I got the Disconnect message. Definitely riot side. I had music playing through youtube at the time that was not affected. So your telling me that this happen "coincidentally" when riot is having problems with its servers. What a joke.
: I Had selected Annie the initial pick phase and when it came my turn to confirm my pick it wouldn't lock in counted down to zero and booted me.
Mindstar (OCE)
: That sucks! Can you explain in a bit more detail what happened? Did you have to dodge because you were unable to chat to team? Or did champ select fail somehow and kick you out? Mindstar
I Had selected Annie the initial pick phase and when it came my turn to confirm my pick it wouldn't lock in counted down to zero and booted me.
Mindstar (OCE)
: Hey folks We're looking into it now. cheers! Mindstar
This crap just made me dodge a ranked game while in promos resulting in a loss..
Sephyre3 (OCE)
: We go over the numbers for the queue every evaluation meeting. Right now Twisted Treeline is in a good place, but it hasn't grown to the point of expanding it yet.
Why does riot not implement incentives to play alternative game modes? For example double IP for the first game of twisted treeline or double chance to drop a key fragment on the first game of twisted treeline or rotating queue? One game a day surely doesn't take too much away from summoners rift queue times but at the same time makes the other queues healthier and may even give them a chance of exanding to additional days. Also for us twisted treeline players would it be possible to open up ranked on the Thursday instead of normal 3's? This would at least allow riot to gauge the community's interest in ranked 3v3 as opposed to normals. Riot may get a pleasant surprise.
: Server down?
The server is quiet a joke isn't it. Dealing with LAG issues on a weekly basis. Server problems on a fortnightly basis. Servers must be run on 386's.
DanÍel (OCE)
: Is oce up?
They have taken down the OCE server permanently.
: Server down?
Same stuck on authenticating
Rioter Comments
Rioter Comments
Rioter Comments
Rioter Comments
skeptile2 (OCE)
: Have we got an approximate landing time/date for the new champ select? It's been a few days now.
Maraudaur (OCE)
: The reason I talked about the ADC changes was because Lord Sesshomaru was specifically talking about ADC's. For mages I know we did a lot of ap item changes in patch 5.13 - http://oce.leagueoflegends.com/en/news/game-updates/patch/patch-513-notes#patch-ability-power-itemisation This helped shake up the mid lane. But if you're really curious about game design and champion balance hit up Greg Street (GhostCrawler) on ask.fm he is our Design director for LoL provides a lot of insight around champion design there. http://ask.fm/RiotGhostcrawler
DiffyCat (OCE)
: Twisted Treeline
There is no Ranked 3v3 at present. Riot is using the old lame excuse of server pop blah blah blah, instead of making Thurdays Ranked 3v3 and Fri/sat Normal 3v3 they prefer to do nothing.
Maraudaur (OCE)
: We are literally doing a rework of adcs and adc items soon? come on man =P Have you seen the changes a bunch of adcs changed + a tonne of item changes too! http://oce.leagueoflegends.com/en/site/2016-season-update/preseason.html We have listened and agreed thats why we are making ALL these changes
> [{quoted}](name=Maraudaur,realm=OCE,application-id=Ntey9fRZ,discussion-id=BcuB17WA,comment-id=0003,timestamp=2015-11-06T12:19:07.316+0000) > > We are literally doing a rework of adcs and adc items soon? come on man =P > > Have you seen the changes a bunch of adcs changed + a tonne of item changes too! > http://oce.leagueoflegends.com/en/site/2016-season-update/preseason.html > > We have listened and agreed thats why we are making ALL these changes Except this is not helping diversity in all lanes. Does riot not like mages or do you guys want mages to run out of mana in lane so that they have to back?

Hynnil Magnus

Level 36 (OCE)
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