: Rotating game mode queue now live!
TBH All those people being mad about Nexus Siege and Poro King should just stfu and if they dont like it dont play it... also to all those people hating more and about aram urf be grateful they are actually bringing urf back. {{sticker:slayer-jinx-catface}}
J3RR3Z (OCE)
: Sup Lads! (Pharaoh Nid looks great (also the only nid skin I have)) I have a problem getting into league.... when I press launch it goes grey then it comes up again and does nothing? any help for a fellow lad?{{sticker:slayer-pantheon-thumbs}}
If you can't help no worries lads! {{summoner:3}}
: Nidalee Splash Update - This cat’s got new claws
Sup Lads! (Pharaoh Nid looks great (also the only nid skin I have)) I have a problem getting into league.... when I press launch it goes grey then it comes up again and does nothing? any help for a fellow lad?{{sticker:slayer-pantheon-thumbs}}
J3RR3Z (OCE)
: My league wouldn't load it wouldn't go up from 33% WHILE URF was going.... why rito why {{item:3070}}
Im the most salty person now >:(
: Rotating game mode queue now live!
My league wouldn't load it wouldn't go up from 33% WHILE URF was going.... why rito why {{item:3070}}
: Announcing the Australia/New Zealand localisation pack
TeaVeeBag (OCE)
: boobies
Logged on just to thumbs dis up XD
: Talking Targon with the Foundations team
1. {{champion:266}} {{champion:103}}{{champion:267}} {{champion:84}} {{champion:12}} {{champion:32}} {{champion:34}} {{champion:1}} {{champion:22}} {{champion:268}} {{champion:432}} {{champion:53}} {{champion:63}} {{champion:201}} {{champion:51}} {{champion:69}} {{champion:31}} {{champion:42}} {{champion:122}} {{champion:131}} {{champion:36}} {{champion:119}} {{champion:245}} {{champion:60}} {{champion:28}} {{champion:81}} {{champion:9}} {{champion:114}} {{champion:105}} {{champion:3}} {{champion:41}} {{champion:86}} {{champion:150}} {{champion:79}} {{champion:104}} {{champion:120}} {{champion:74}} {{champion:420}} {{champion:39}} {{champion:40}} {{champion:59}} {{champion:24}} {{champion:126}} {{champion:202}} {{champion:222}} {{champion:429}} {{champion:43}} {{champion:30}} {{champion:38}} {{champion:55}} {{champion:10}} {{champion:85}} {{champion:121}} {{champion:203}} {{champion:96}} {{champion:7}} {{champion:64}} {{champion:89}} {{champion:127}} {{champion:236}} {{champion:117}} {{champion:99}} {{champion:54}} {{champion:90}} {{champion:57}} {{champion:11}} {{champion:21}} {{champion:82}} {{champion:25}} {{champion:75}} {{champion:111}} {{champion:76}} {{champion:56}} {{champion:20}} {{champion:2}} {{champion:61}} {{champion:80}} {{champion:78}} {{champion:133}} {{champion:33}} {{champion:421}} {{champion:58}} {{champion:107}} {{champion:92}} {{champion:68}} {{champion:13}} {{champion:113}} {{champion:35}} {{champion:98}} {{champion:102}} {{champion:27}} {{champion:14}} {{champion:15}} {{champion:72}} {{champion:37}} {{champion:16}} {{champion:50}} {{champion:134}} {{champion:223}} {{champion:91}} {{champion:44}} {{champion:17}} {{champion:412}} {{champion:18}} {{champion:48}} {{champion:23}} {{champion:4}} {{champion:29}} {{champion:77}} {{champion:6}} {{champion:110}} {{champion:67}} {{champion:45}} {{champion:161}} {{champion:254}} {{champion:112}} {{champion:8}} {{champion:106}} {{champion:19}} {{champion:62}} {{champion:101}} {{champion:5}} {{champion:157}} {{champion:83}} {{champion:154}} {{champion:238}} {{champion:115}} {{champion:26}} {{champion:143}} Imagine if they all were in one book like NeoRouge said :OOOOOOO SO COOL
: Talking Targon with the Foundations team
Can you rework {{champion:19}}, because he looks like a downsydromed weasel... XD
: The Keybind Wars: Which Key is Best for Flash?
I have my four fingers on q w e r and my thumb inbetween d and f XD
: The Keybind Wars: Which Key is Best for Flash?
Well I have my four fingers on q,w,e and r and i put my thumb on f and d keys so it is a quick click so save them ms XD
: OPL Rewind: Episode 5!
Trident went beast mode XD {{champion:42}}
: Let’s talk about the Server Skin
Everyone arguing which champ skin is, but if you follow image we{{item:3348}} bpage reads 'Kassadin Splash' ROFL!
Infireus (OCE)
: Who are the two shadows in the window? Not talking about ekko btw lol
Yea I see them too o3o meybe ryze and fiora
: An official memo from the Dean of the Academy
Can anyone else see darius' axe on the left?
: Swagger into battle with Gentleman Gnar
I think the mega gnar in it looks retarded.... :3
: Champion Update: Gangplank
I got first post >:p
: OPL Fan Art Contest!
Can we say something with it like... is there a text we can say like in a text box below Hi, I am J3RR3Z I am 10 and I cannot draw very well I hope you enjoy this fan art :p :D
: Champion Insights: Tahm Kench, the River King
I think you did a great jog Riot. It looks like you put ALOT of thought and work into him ty for this amazing literally AMAZING hero <3 :D TY P.S {{item:3083}} {{item:3083}} all day long ;)
: Building Butcher’s Bridge: the Bilgewater event
You are here HOME Building Butcher’s Bridge: the Bilgewater event BUILDING BUTCHER'S BRIDGE THE BILGEWATER EVENT TLDR: Later this summer, we’ll launch our next event called Bilgewater: Burning Tides. As part of the event, the temporary Butcher’s Bridge ARAM map brings Bilgewater to life for the first time in game. Read on to learn more about the new map and the creative storm at Riot inspired by the possibilities in the teeming port city. Bilgewater: Burning Tides sails into port later this summer, but content from the event starts hitting PBE over the next few weeks. Consider this article a spoiler-free sneak peek, but you may want to avoid Bilgewater-related news until the event kicks off if you want to follow along with the story. Bilgewater anchors the latest lore-inspired event after the Shadow Isles, the Freljord, and Shurima. Teams all over Riot felt it was pretty obvious the bustling port would make an awesome setting for an event for a while now. Narrative and world-building teams laid groundwork for an overlap of cultures and styles that’d scuff up the image of the place, and help the gritty black market come alive. WE’RE HEADING TO BILGEWATER We ended up choosing Bilgewater when a dev team built a Bilgewater-style ARAM map from scratch during one of our Thunderdome hackathons. Everyone’s enthusiasm at seeing Bilgewater realized in-game drove the overarching thematic of the event. After the jolt of creativity sparked by Thunderdome, tons of teams across Riot banded together to deliver a Bilgewater experience with a wide swath of content--including a re-imagined evolution of that Thunderdome map. A NEW ARAM MAP Butcher’s Bridge brings Bilgewater to life in game. In the new map, the original native culture of Bilgewater and the outside influence from across Runeterra meld together, showing off the stratified melting pot of races, cultures, and creeds. We’ve incorporated blends of ancient and modern Bilgewater imagery on inhibitors, nexii, towers, and scattered around the bases. On one side, boat houses flank a temple door, and on the other side a giant ship hull sits ensconced, ringed by temple carvings on the sides of the cliffs. Rotating cannon turrets launch heavy artillery fire along with other small details designed to put you inside the pirate bay. We’re focusing on the visuals in this blog because the gameplay for ARAM isn’t changing at all; you’ll still experience the same frenetic all-random action. It’s just that now, given the nature of the slaughter-docks, you’ll be fighting on what is quite literally a murder bridge. TAKING ANOTHER LOOK With the overall event goal to deliver an in-depth exploration of the world, we had to rethink exactly what it means to be a denizen of Bilgewater. Our explorations into the pirates, smugglers, and shanty-dwellers led us to an indigenous island society when it became clear the city had existed for centuries. From those suggestions, artists evolved the architecture of the islands with vibrant colors, uniquely textured shapes, and decorative motifs. The native culture took on a bigger role in shaping the look of the environment, emphasizing the hunting and harvesting trade the indigenous peoples had made of sea monsters. SEA MONSTERS AND SEA-FARERS Sea monster hunting and harvesting is a common way of life in Bilgewater, and seeing behemoths rise from the deep is just part of a normal day for grizzled veterans of the criminal haven. As a result, you’ll see sea monster iconography all over the event, as part and parcel of Bilgewater’s unique appearance. The bustle and grind of a busy port betrays the wide variety of influences on the city. Between inverted Freljordian longships against the carved cliff-faces and the slow evolution of indigenous carvings and hints at other regions of the world, the depth in the narrative behind the streets and the culture finds new forms of expression. BUTCHER’S BRIDGE We named the new map after the massive dilapidated bridge looming above the slaughter-docks. Once an ancient stone bridge that led to a temple entrance, it’s been kept up haphazardly and now makes the perfect battleground for an all-random fray. As Runeterra’s biggest black market, keep your eyes peeled for clandestine, coded messages, illicit hextech pilfered from Piltover, and other easter eggs hidden amongst the shopkeepers’ wares and the assorted scattered items around the scene. MORE TO COME We’re putting Butcher’s Bridge through the wringer on PBE, and it’ll be moored up there just a little while since we still have some work left to make her seaworthy. One last note on the map: while Butcher’s Bridge is replacing Howling Abyss as your go-to destination for all-random assault during Bilgewater: Burning Tides, we’re still exploring post-event options. Share your first impressions of the newest ARAM map and the upcoming event in the comments below or over on the boards. We’re excited to hear what you think, and can’t wait to join you for Bilgewater: Burning Tides, the next League of Legends event! You are here HOME Building Butcher’s Bridge: the Bilgewater event BUILDING BUTCHER'S BRIDGE THE BILGEWATER EVENT TLDR: Later this summer, we’ll launch our next event called Bilgewater: Burning Tides. As part of the event, the temporary Butcher’s Bridge ARAM map brings Bilgewater to life for the first time in game. Read on to learn more about the new map and the creative storm at Riot inspired by the possibilities in the teeming port city. Bilgewater: Burning Tides sails into port later this summer, but content from the event starts hitting PBE over the next few weeks. Consider this article a spoiler-free sneak peek, but you may want to avoid Bilgewater-related news until the event kicks off if you want to follow along with the story. Bilgewater anchors the latest lore-inspired event after the Shadow Isles, the Freljord, and Shurima. Teams all over Riot felt it was pretty obvious the bustling port would make an awesome setting for an event for a while now. Narrative and world-building teams laid groundwork for an overlap of cultures and styles that’d scuff up the image of the place, and help the gritty black market come alive. WE’RE HEADING TO BILGEWATER We ended up choosing Bilgewater when a dev team built a Bilgewater-style ARAM map from scratch during one of our Thunderdome hackathons. Everyone’s enthusiasm at seeing Bilgewater realized in-game drove the overarching thematic of the event. After the jolt of creativity sparked by Thunderdome, tons of teams across Riot banded together to deliver a Bilgewater experience with a wide swath of content--including a re-imagined evolution of that Thunderdome map. A NEW ARAM MAP Butcher’s Bridge brings Bilgewater to life in game. In the new map, the original native culture of Bilgewater and the outside influence from across Runeterra meld together, showing off the stratified melting pot of races, cultures, and creeds. We’ve incorporated blends of ancient and modern Bilgewater imagery on inhibitors, nexii, towers, and scattered around the bases. On one side, boat houses flank a temple door, and on the other side a giant ship hull sits ensconced, ringed by temple carvings on the sides of the cliffs. Rotating cannon turrets launch heavy artillery fire along with other small details designed to put you inside the pirate bay. We’re focusing on the visuals in this blog because the gameplay for ARAM isn’t changing at all; you’ll still experience the same frenetic all-random action. It’s just that now, given the nature of the slaughter-docks, you’ll be fighting on what is quite literally a murder bridge. TAKING ANOTHER LOOK With the overall event goal to deliver an in-depth exploration of the world, we had to rethink exactly what it means to be a denizen of Bilgewater. Our explorations into the pirates, smugglers, and shanty-dwellers led us to an indigenous island society when it became clear the city had existed for centuries. From those suggestions, artists evolved the architecture of the islands with vibrant colors, uniquely textured shapes, and decorative motifs. The native culture took on a bigger role in shaping the look of the environment, emphasizing the hunting and harvesting trade the indigenous peoples had made of sea monsters. SEA MONSTERS AND SEA-FARERS Sea monster hunting and harvesting is a common way of life in Bilgewater, and seeing behemoths rise from the deep is just part of a normal day for grizzled veterans of the criminal haven. As a result, you’ll see sea monster iconography all over the event, as part and parcel of Bilgewater’s unique appearance. The bustle and grind of a busy port betrays the wide variety of influences on the city. Between inverted Freljordian longships against the carved cliff-faces and the slow evolution of indigenous carvings and hints at other regions of the world, the depth in the narrative behind the streets and the culture finds new forms of expression. BUTCHER’S BRIDGE We named the new map after the massive dilapidated bridge looming above the slaughter-docks. Once an ancient stone bridge that led to a temple entrance, it’s been kept up haphazardly and now makes the perfect battleground for an all-random fray. As Runeterra’s biggest black market, keep your eyes peeled for clandestine, coded messages, illicit hextech pilfered from Piltover, and other easter eggs hidden amongst the shopkeepers’ wares and the assorted scattered items around the scene. MORE TO COME We’re putting Butcher’s Bridge through the wringer on PBE, and it’ll be moored up there just a little while since we still have some work left to make her seaworthy. One last note on the map: while Butcher’s Bridge is replacing Howling Abyss as your go-to destination for all-random assault during Bilgewater: Burning Tides, we’re still exploring post-event options. Share your first impressions of the newest ARAM map and the upcoming event in the comments below or over on the boards. We’re excited to hear what you think, and can’t wait to join you for Bilgewater: Burning Tides, the next League of Legends event! You are here HOME Building Butcher’s Bridge: the Bilgewater event BUILDING BUTCHER'S BR
: Building Butcher’s Bridge: the Bilgewater event
: Building Butcher’s Bridge: the Bilgewater event
{{champion:31}} vs {{champion:72}}
: Building Butcher’s Bridge: the Bilgewater event
Blades (OCE)
: Riot plz, it's mid-winter ;~;
lel ikr summer is so far.. xC{{item:3073}} {{champion:32}} {{item:3073}}
: Building Butcher’s Bridge: the Bilgewater event
BUILDING BUTCHER'S BRIDGE THE BILGEWATER EVENT
: Building Butcher’s Bridge: the Bilgewater event
{{summoner:4}} I'm flashing to that map e,e No? Bad pun... ok...{{item:3070}} {{champion:32}} {{item:3070}}
: Ocean Week is coming!
yea deep sea kog'maw
: Ocean Week is coming!
do lochness kogmaw or something
: Meddler is stopping by the forums!
: Champion Update: Alistar
: Champion Update: Alistar
{{summoner:31}} {{summoner:30}} what are these summoner spells tell me if they weree from the poro legend thing thx
: Champion Update: Alistar
{{champion:96}}
: Champion Update: Alistar
Is there any chance you can update Kog'maw that would be gr8 im sort of new lvl 10 and i think he needs a bit of an update on appearance and he should be a little bit bigger THXXX

J3RR3Z

Level 30 (OCE)
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