: But Don't get me wrong when I say this, I'm happy they are looking into avenues for other ways to use IP; but as it is, runes are a "solid investment as an IP sink."
Lets summarise the current benefits of runes, and what problems may be run into without early game stats as provided by runes. 1. Current Runes can be used to boost an early game in an unfavourable matchup,Top or Midlane. Due to lack of base resistances runes provide these so you can survive poke, or being able to at least trade effectively. 2. Current Runes are vital for some roles, eg. some junglers need armour runes to be able to survive jungle clears with relative health to be able to gank, except graves lul. 3. Current Runes are one of the biggest influences in Bottom lane, a tankier rune setup for certain tanky/engage supports allows them to take punishment and survive poke lanes etc. Please Read this, and take into consideration what removal of base stats provided by runes will do to certain match-ups in roles; AND I can't stress enough how much impact it will make on unfavourable match-ups. Unless the new rune system can provide adequate measures against that, this is a step backward in my opinion. NWR.
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But Don't get me wrong when I say this, I'm happy they are looking into avenues for other ways to use IP; but as it is, runes are a "solid investment as an IP sink."

Noxus Will Rise

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