Plutooh (OCE)
: > [{quoted}](name=Spiral Zetsu,realm=OCE,application-id=T8eq2lFQ,discussion-id=ynwBIRtB,comment-id=0000,timestamp=2020-01-19T23:34:34.910+0000) > > Haha I like how in your brain there’s somehow a correlation between speaking English and ability to work as a team hahaha xD > > Judging by the poor level of English in your post, you probably can’t work well as a team either then! > > Why would they play on the Chinese server when they live in OCE? I have a feeling you might need glasses. My English is perfect?
Ignoring the fact that there isn't a single comma in your entire tirade. And that you don't seem to understand how to address singular and plural. lets focus on this one sentence: > but surely China have they're own servers to play on? China, is in actual fact, a collective. Making it singular (there is only one), we use the word 'has' not 'have' for singular entities. Meanwhile "They're" is an abbreviation of "they are", "their" is the word that signals ownership. So the meaning of the sentence you wrote is: _"Surely many Chinas have themselves that are servers to play on?"_ Who needs glasses again?
Plutooh (OCE)
: Chinese players moving to OCE server??
Haha I like how in your brain there’s somehow a correlation between speaking English and ability to work as a team hahaha xD Judging by the poor level of English in your post, you probably can’t work well as a team either then! Why would they play on the Chinese server when they live in OCE?
: A friend of mine is getting boosted and won't admit to it.
Why are you trying to get your own friend banned? If your friend is less important to you than the colour of a border that doesn't even affect you, in a video game, I don't think you are actually their friend...
Noobster (OCE)
: Blacklisting
Actually, you’re absolutely right. It’s favoritism plain and simple. Riot favors the toxic ones, just like you suggested. They have actually purposefully geared their whole support system specifically to make sure that you ‘Noobster’ suffer in particular too. They singled out your ticket and blacklisted you for your noble attempts at trying to clean up the game. - Well, there it is, the answer you clearly wanted to hear. Do you believe it?
: Chinese ruining the game ...again
And where do you come from? Because it sure wasn't anywhere that taught proper English in school...
: well, some people are more FUCKING SENSITIVE!
Doesn't that make it _their_ problem, not everyone else's? It makes more sense that you _(the person with the issue)_ should have to tippy toe around everyone else. Than force everyone else to tippy toe around your sensitivity. I could be sensitive to breathing cigarette smoke, that doesn't mean I have the right to go and knock everyone's cigarettes out of their hands and give them a lecture. It means I cross the street and take the other footpath instead.
: "Maining support means you support someone" Yes, lemme support a solo lane. Genius.
Yes maining support does mean you 'support' someone. But from what you've said it doesn't sound like you're 'supporting' anyone! You're basically calling your adc trash, that you do all the damage in the lane, and now you want champs that can solo lane and have tons of early damage to carry that "solo" lane, because your adc is farming (literally the one thing they are supposed to do early game?) "Basically solo lane, insane damage, doing all the work, tons of early damage" nothing about that has literally anything to do with 'supporting' at all, you have just described mid lane. even the champs you use Veigar and Brand, aren't supports they're mid champs...
: Heavy damage supports
I'm not sure if you've quite grasped the concept of 'support'? I think the lane you're looking for might be: **mid**
Rioter Comments
Rioter Comments
Fitzky (OCE)
: Accurate representation of League
This is all Talon12 sees every game. Has anyone given him his meds yet?
: woh, the escalation. Anyway Nagakabouros is the only god you should believe in. Carry games or drown in elo-hell.
I could believe in that god any day!
Wuks (OCE)
: Please note that discussions pertaining to religion aren't allowed in this sub-board (please keep discussions related to Player Behaviour). Continuing to post about religion here may lead to content removal and a warning or punishment.
Political Correctness Zelotism at its finest! Religion is behavioural. This person being discussed is a player Player + Behavior = Player behaviour it fits under this category
: Something Riot Needs to Have Everywhere
Firstly, this looks like some kind of blog post, and information on blog posts are not considered academically or lawfully credible, so the first thing id ask you to do is find the original source of this 'fun fact' and report back. Assuming it is a legitimate Law **(and i seriously doubt it)** there will be many factors that affect it, firstly is it even a New Zealand or Australian law? Maybe it is only American? perhaps its only relevant to one specific state in America? Does it apply to online discussions where the recipient has the option to leave the discussion? Or does it only apply to physical face to face situations? How do they enforce this law? It can't be proven in a court of law because unless one of the parties had a recorder playing in their pocket, there is no evidence, and it becomes a (my word against yours) situation, this is doubly true if the person actually commits suicide because then there is no witness. Remember if you cant enforce a law, theres no point making it. If this was a legitimate law that must be enforced then I'm pretty sure you'd be Jailing the majority of the teenage population that get into fights with their parents. Secondly, if you are depressed enough to take your own life because someone you have never and will never meet told you to, then **YOU SHOULD NOT BE PLAYING ONLINE COMPUTER GAMES**, its that simple, most computer games (LoL especially) can be hyper stressful. So i think any doctor you talk to will back up my point that if you are suicidal you should not play computer games like lol. Knowing this, if they do decide to disobey the doctor and throw caution to the winds and participate in a stressful environment where harsh language is commonplace, then its hardly Summoner 4 (or whatever)'s problem its your own problem. We all know that lions are dangerous, and the Zookeepers tell us not to climb into the lions cage for our own safety, so if we climb into the lions cage anyway, and get mauled. Is it the lions fault? or is it our fault? How is it different for a suicidal person, they know that league has harsh language, they know that they are at risk of killing themselves, and know that they shouldn't be participating in this situation, and they jump in anyway, in doing so they are taking the responsibility into their own hands. Its not the Lion (Summoner 4)'s fault. Summoner 4 shouldn't be mean, and the Lion should be well fed already. But if you choose to take that chance and climb into the lions den, thats your choice and no one else can be blamed for that action. Yes its not fair that if you are suicidal you should give up playing Lol, but to be frank when your life is at risk, you cant afford to be 'fair', you (and your family/friends) have to do what is best to ensure your survival, and if you choose to play Lol anyway despite putting your own life at risk and risking all the pain and suffering it will bring to your family and friends then you're the cruel one. Think of the species as a whole, 'survival of the fittest' if you're dumb enough to climb into the lion's cage at the Zoo, then perhaps its not a bad thing that your genetics are wiped from the population. The long and short of it is: People should not be mean to other people, but they are, and always have been. Our prisons are full of murders and rapists, the ISIS militant group kills people on public television and launches a war of death and terror on the west, I think society's last problem is some 12 year old being mean on a fictional online computer game.
: Is there a filter for names?
Why should he receive a chat ban for having the name "Rapist"? Rape is a crime. Murder is a worse crime. Should you be chat banned for having "Murderer" in your name? or "Killer"? or "Assassin"? or "Hitman" or "Cannibal"? Think it through.
Maraudaur (OCE)
: LoL Detective - Episode 1
Lol Detective episode 2: Kat is the victim, and she has all our sympathies, most players will report Draven if they remember post game, and encourage Kat throughout. We are grateful that Zyra was supportive. But then: Kat and zyra say 'GG ez' when their team loses/wins the game, and suddenly they get reports too (remembering that it is a reportable offence) so tell me after saying that simple line 'GG ez' they now receive no less punishment than draven does despite his crime being much worse. So you as a jury, you have to make a decision, you must now either punish (to the same severity) or forgive all 3 players (they all received valid reports remember) what is your decision?
Maraudaur (OCE)
: Hey JasonWazza, Let me try an provide insight into the two topics you raised. **1) How about actual stats?** I am definitely not an expert on this field but if you are super interested here is a similar question that was posed to Riot Lyte a while back. > **you say "harsher punishments are showing pretty successful reform rates." Are we ever going to see the statistics? Also are they going to be REAL statistics? I say real because for example ""harsher punishments are showing pretty successful reform rates". Do they even have the option to be 'toxic'?** > We've often posted our statistics in academic talks, or industry talks like GDC. However, we're generally not going to post immense detail about statistics in a random social media post or blog post. > When I think about it, very few companies release full blown studies on their work to "prove" their statistics. Secondly, we're extremely transparent compared to most companies about our data, and you can see numerous peer-reviewed publications about some of our work conducted by external universities. For example: > 1) Regulating Anti-Social Behavior on the Internet: The Example of League of Legends (Kou & Nardi, 2013) from UC Irvine > 2) Exploring Cyberbullying and Other Toxic Behavior in Team Competition Online Games (Kwak, Blackburn & Han, 2015) from QCRI, Telefonica Research and University of Washington. > 3) Predicting Crowdsourced Decisions on Toxic Behavior in Online Games (Blackburn & Kwak, 2014) from University of Washington. > 4) Governance in League of Legends: A Hybrid System (Kou & Nardi, 2014) from UC Irvine. > We're also officially collaborating on some work coming out later in 2016 with MIT and University of York and both are coming out in peer reviewed journals. **2) Lore** - The dev blog does a way better job than I (they are the expert story tellers) - But if I will provide my take and some excerpts from the big post, go a bit more in depth than I did in the initial post. The original story was kind of only there to build a "reason" to explain why the game was the way it was. * How did you as a player come into it? **Summoners** * Why are there all these champions fighting each other? - **The Institute of War** * Why are we fighting on the same map every game? - **The institute of War created the Fields of Justice (Summoners Rift) to resolve conflict in a controllable and systemic way.** Etc etc > In the early days of League, we created a fictional background that would justify how players could control champions during games. We came up with concepts like Summoners, Fields of Justice, an Institute of War, and indeed, the League of Legends itself – all in an attempt to provide fictional context for in-game action. All of the above caused an interesting issue, with all conflicts being resolved on the Fields of Justice stories would become repetitive. With these all powerful "Summoners", our awesome, strong, devious champions just felt like puppets that were being manipulated by higher power. > After a while, these early choices began to create unexpected problems. Every new champion needed a reason to join and remain in the League, and as their number grew, the net result was that over time the world started to feel, well, small, and eventually less interesting. The institutions we’d designed fostered creative stagnation, limiting the ways that champions, factions and Runeterra itself could grow and change. Furthermore, the very idea of all-powerful Summoners made Champions little more than puppets manipulated by godlike powers. The background we’d created to explain in-game action was ultimately restricting the potential narrative development of the game’s defining characters. So because of all of this we decided to separate the game and story. > we’ve decided to push League’s story beyond its original focus on explaining in-game action and forge a new narrative path for Runeterra – a world in which the factions and champions we all know and love have full freedom to grow, travel, and kick ass on a worldwide scale. From champion interactions to bios to events (and beyond), we aim to expand the scope of League’s story and pursue a more dynamic and wide-ranging world fit for the outsized capabilities and personalities of our champions. What about the older stories? > Does this mean older story efforts like the Journal of Justice and League Judgments are meaningless? Of course not. In the same way that we can go back and enjoy old books, shows, films, art, and comics that have been superseded by more recent interpretations of the same material, League’s original lore remains a cherished part of its history. From comic books to classic literature, exploration of the same creative space in vastly different ways is a natural part of storytelling. Look I agree with you, it sucks that after that dev blog post it took us awhile before we released anything. I would like to ask what your thoughts and feedback about the stories and champion bio updates I posted above, what did you think? Especially the latest Bilgewater novella + Shadow and Fortune continuation.
You conveniently skipped over 'the Magificent Twisted Fate' and 'Red Baron Corki' in your first post. we all know that riot has no intention of living up to the rules they made: because it is less profitable for you to: a. Turn these skins into actual legendary skins with new voiceovers and effects b. Reduce the price to 750 (the actual worth of those two skins) come to the party here, we adhere to your rules by paying 1850 for skins with extra effects. now its time to adhere to your own rules and actually give us the effects when we do pay the 1850 we live up to your end of the bargain, now you need to live up to ours. they way i see it, you have two options, you either follow your own rules and fix those two skins, or you publicly announce throwing the skin pricing rules out the window. You cant have both things your way and your customers know it. We all know that riot has no intention of fixing these skins and the only way they will get fixed is if TF or Corki get Poppy level updates. (which if it ever happens will be a long long long way off) Of course all thats needed to prove me wrong, is a simple announcement from riot that they do intend to fix these skins. and ill be happy to be proved wrong, but until then you are in breach of your own rules.

Spiral Zetsu

Level 10 (OCE)
Lifetime Upvotes
Create a Discussion