: Bring The Madness - league of legends cinematic montage (Lyric video)
Jubly (OCE)
: I'll support or ADC Plat 2 Main supports are - Vlad, Garen, Teemo, GP, Blitz, Brand
are you serious? Gp and Blitz are the only viable champs you mentioned
: You found no support? what about James??
Rioter Comments
: cause im german and thats the original that i tried to translate ^^ Also why do u think that he is lee? ^^
He throws orbs, fights with no weapons, wears monks robes, need I go on?
: He is Lee-Sin.
: [Champion Concept] Nihil, the Nameless Fist
Driveskull (EUNE)
: [Art] Rengar with family
Rengar is just a grown up Yordle #MIND=BLOWN
: hi
Hey bruvva
Exhausted (OCE)
: Feeling Stronger - League of Legends Cinematic Montage by ThePeacePigeon
: Duel master TF would not work due to copyright. Hence King Rammus was removed.
I just had to put it there, the urge was too great.
kJs (OCE)
: Erl the Extravagant Spellblade
You put a mana regen stat then said that it does nothing. Also minions don't have mana so you can't steal anything from them. #smooth one
: Why would people downvote this? There's literally nothing wrong with this suggested. I upvoted you back to 0 man.
Rioter Comments
: Idea for LoL Anniversary
This would be a huge patch and curse upon all those who have shit internet. It would probably take me 3 days to download.
Rioter Comments
: (Hopefully) A unique twist for the OCE Server skin.
Were aware that his name is James Cook not Hook. He is not from Peter Pan. #Checkyourfacts
: school asked me to write a short story so i wrote one based on lol lore (500 words)
I see a lot of lore errors. 1. He mentions Azir comparing himself to Ra? I can understand if this is actually set in Egypt and just based on LoL lore, if not then this would make no sense seeing that LoL is in a different universe and doesn't have the same mythology. 2. Sand Guard. Azir didn't have those powers before the incident. He was just a normal man. 3. Hextech in Shurima makes no sense. Hextech is from Piltover which probably wasn't even founded yet when Xerath ascended in Shurima (note that he was imprisoned in a stone sarcophagus for _thousands_ of years. 4. If you read the Shurima lore thingy from when Azir was released you'll pick up that Xerath was so selfish that he didn't care at all about what happened to anyone else as long as he got all of the power.
LUPIN lll (OCE)
: Fey, the War Dancer
I made a champion concept called "Kharld the War Dancer" about a month ago. Just asking if you had read it and thought the name could be used differently.
: Gentleman Yasuo
The point of gentleman skins is to make monstrous characters look funny/classy (gentleman {{champion:31}} /{{champion:150}} this would be more like mafia or secret agent {{champion:157}} .
: It is going to be fun, hope to see some of you there - make sure to get a beforehand ticket though!
I got excited when I read it was in luna park but then I saw the dream crushing word "SYDNEY" I hoped it would be in melbourne but I was mislead. {{item:3070}} {{champion:32}} {{item:3070}} cry's 5 ever. {{item:3043}} {{item:3048}}
Talon12 (OCE)
: Passive: uh..... so 1000 ap would give 700 aa damage? rito plz. and it needs a base on the passive, and probably some sort of cooldown Q: it **will** have to count as debuff, and 5 sec? should be more like 1/1.5/2/2.5 W: se we have a tanky assassin running around the map? i dont think so, how long is the slow? E: with passive and q thats the most bs crap ever is that a 200% ap scale with a stun? and how long would the stun be. R: thats the best thing ever, let them walk into enemy team so you get dragged and executed. how about we try. (same general thing, but a little less likely to leave you with a malphite assassin, who's r is a suicide run) Passive: 10/25/40/55/80/130/210 (levels 1/3/5/8/11/14/16) with a 0.3 (30%) ap scaling Q: Deals 60/85/105/130/165 damage to enemies in a 550 range line, slowing all enemies hit by 10/15/20/15/30% for 1.5 seconds W: Essen passively gains a shield when in combat, gaining 50% of all damage he deals. Essen channels for 0.25 seconds releasing the shield, dealing 70/90/120/150/180 with a 0.2 (20%) ap scaling, 25% of the shield amount is also converted into the damage, applying a 25% slow, and stunning any enemies for .75 seconds affected by starlight, this has a 350 range. E: Essen dashes to the nearest selected unit in a 500 range, gaining an enhanced auto attack dealing 30/60/90/120/150 with a 0.6 (60% ap scaling) R: Essen summons a field of energy around him for 2 seconds dealing 150/280/400 + 0.7%damage, after 2 seconds the energy detonates, suppressing all enemies inside for 1 second now i read it, probably more broken, lets change that r R: Essen summons a field of energy around him for 2 seconds dealing 150/280/350 + 0.6%damage, after 2 seconds the energy detonates, suppressing all enemies inside for 0.5 second, and increasing his damage by 30% to all affected enemies for 5 seconds
Suppressing a champion generally means that neither of you can move ({{champion:6}} / {{champion:19}} ults) That would be more like a stun. (seems less powerful but is fundamentally the same thing)
: Aatrox skin idea
: Skin Suggestions - Dunkmaster Series
Dunkmaster Brand would be awesome though.
: [Champion Concept] Robyn, Elemental Grandmaster
The mana costs are insane on this champion, you would have to continuously recall because of lack of mana (also the mana regen is really terrible)
Cloudy342 (OCE)
: Sumo Gragas
This is great. But I think instead of sushi he should have a large flask of sake (Japanese alcoholic drink) It should also change his voice to have a Japanese accent.
: Zartik - The Sabeotuer
It is spelled SABOTEUR not sabeotur
: Darklurker - The Abyss Dweller
I can feel the Dark Souls references. Just in case you didn't know the Darklurker is a boss in Dark Souls 2 that is found in the abyss. If you haven't played Dark Souls well done on unintentionally stealing someone else's idea. ;(
RLG Shaky (OCE)
: Vorl - The Doll Of Dark Souls
Is it the doll you find in the undead asylum that takes you to the painted world?
Valtara (OCE)
: New Game Mode 3v3v3
this could be problematic. cause some people might be too clever and have two of the teams team up to destroy the other one making it a not very fun time for them.
: Frohl: the magi of moss
Magi is the plural of Magus just thought i'd put it out there
Rioter Comments
Rioter Comments
Katsprky (OCE)
: "The last knight" is a tacky name. :c There are a lot of knights left, not to mention there is a war going on. It "would" make sense for a modern game themed game... Maybe.
I agree very much. A champion with a lame backstory and name have no place on the Fields of Justice.
: Champion - Lucas, The Last Knight.
Does he have three passives? cause that is really op. Also having no cooldowns on abilities is very hard to balance. His w Knight's Shield is pretty stupid idea, It's basically {{champion:201}} s e but worse cause you can't use abilities. He basically has a lot of bad abilities centred around one stupidly op passive. _**NO.**_ Not a good champ.
Rioter Comments
: You either have a gap closer, a bit of CC with damage, or a tank. You can't have all three, end of story. No amount of terrible damaging ability can let you circumvent this. The 3 ways you can go with this guy is to: 1. Make a champ that can kill enemies and let the ADC farm minions (LeBlanc and Xerath supp are OP, don't trust the meta!) 2. Be a tank that can soak damage and let the ADC do all the killing business himself (Hello, Braum.) 3. Have 1 hard CC (THERE CAN ONLY BE ONE), and one soft CC or buff (Look at Taric!) I see a being of elemental **fury** (fury sounds like something that's meant to involve pain and death) as someone who deals a ton of damage, not someone who gets guys to stand still while taking hits. This is just the supporting side of it. With teamfights, balancing becomes more of a pain. If you have a great support, he better have little presence in team fights. Also, what's TFTFB???
You know what, I am just gonna rethink this entire champion. ps: Thank For The FeedBack
: You either have a gap closer, a bit of CC with damage, or a tank. You can't have all three, end of story. No amount of terrible damaging ability can let you circumvent this. The 3 ways you can go with this guy is to: 1. Make a champ that can kill enemies and let the ADC farm minions (LeBlanc and Xerath supp are OP, don't trust the meta!) 2. Be a tank that can soak damage and let the ADC do all the killing business himself (Hello, Braum.) 3. Have 1 hard CC (THERE CAN ONLY BE ONE), and one soft CC or buff (Look at Taric!) I see a being of elemental **fury** (fury sounds like something that's meant to involve pain and death) as someone who deals a ton of damage, not someone who gets guys to stand still while taking hits. This is just the supporting side of it. With teamfights, balancing becomes more of a pain. If you have a great support, he better have little presence in team fights. Also, what's TFTFB???
Look at Zac he is a major gap closer with tons of cc and he is very tanky and can do lots of damage. Also good in teamfights. and can support. 2 major cc abilities (e and ult) one minor cc ability (q) T.hank F.or T.he F.eedB.ack
: Remove some CC first. Leaping flame should not stun, only slow, and deal minor damage while having a reasonable range. It's what lets the champ get into Freak Crevasse range while being a squishy. There's also a pretty big warning before leaping. Fly Geyser should be like Nami's bubble of doom, with an even LONGER delay and shorter range, while dealing a LOT of damage. The delay has to be huge and requires you to aim forward even with 80% slow. No CC here, however. Freak Crevasse is the only CC. It's a really tiny range, you have to stand right next to an enemy champ. However, the snare is longer than Morganna's dark binding, and the cast is near instant. Lightning Arc should be like a huge ultimate Statikk Shiv of doom. It arcs, dealing damage, chaining between champs and minions with global range (but unless everyone's standing in a huge conga line, that's not gonna happen.), dealing less damage when it hits a champion, but not when it hits a minion. The damage at rank 3, however, doesn't match up even Karthus at rank 1. And Requiem hits all champs without the huge crowd. This is to make Lightning Arc a finishing move that hits escapers. It also deals minor damage to minions compared to champions. This way, he has a defined role as an assassin who can teamfight more effectively than other champs at any range, while being easily put down if focused, as his only way to put out his combo is to get close with leaping flame (huge warning that you can dodge!). An assassin that works well in teamfights... That's practically an oxymoron. His strengths include: Hard to defeat unless you focus in a team fight Hard to escape if you let him get you to low HP in the first place Works amazing in a jungle full of monsters, or with minion waves. His weaknesses include: Inefficient at low amounts of champions Relies on AOE to hit a lot of targets, while not even having that huge of an AOE in the first place You need to stand in the middle of 5 champs while being a glass cannon. Do not 1v5 ever, make sure there's someone dangerous nearby to get all the champ aggro. All his abilities specialize in getting rid of champions, making him like LeBlanc when it comes to dealing with minions. His W will get rid of them, but that's mana and kill potential wasted When compared to Diana, Diana gets to close range to chase aggressively, while Neragitharr does so to burst a ton and hope it's enough. His stats are: Low HP Non-existant MR Medium Armour High AD No AP High MS (I didn't put much thought in this part. I'm not an expert at champ selection.) Good against: {{champion:83}} {{champion:59}} {{champion:53}} {{champion:74}} (Insert anything that relies on summoning other units, or is extremely close range yet more-tank than damage) Bad against: {{champion:67}} {{champion:103}} {{champion:101}} {{champion:161}} {{champion:121}} (insert anything that deals a ton of magic damage, has an amazing wave clear, has a huge range or can burst moderately while surviving a hit or two) Evenly matched or is luck based against: {{champion:7}} {{champion:4}} (Insert anything that works better at 1v1 than teamfights while not having too much isolating skills, relies on ganking a lone champ.)
Exactly what I was going for in this champ was Like a hybrid caster, sort of another Udyr. just in case you were wonder he has no ult, he can take his r at any time. I wanted you to be able to build ap and ad on him and he still be effective. I gave him a lot of cc so he would be an efficient support. I was going for: Tanky Hybrid Almost non-existent damage Maybe can jungle A lot of cc to give other players kills Good at initiating teamfights. (But I will change his r) TFTFB
Rioter Comments
: Seasonal Maokai/Zyra
Rioter Comments
Rioter Comments
: So lets see. Passive Single target Stun. AoE, 2 shot Cone slow (Q) Untargetable with a move speed increase. A Dash with a Fear on it. And an ult that turns you into hecarim. Yeah this is just as overloaded.
I see what you mean I will tone it down a bit. I'm still thinking about his passive and his w. thanks for the feedback.
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Rioter Comments

SteamPowerLemon

Level 30 (OCE)
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