: Piece of Shit Community. Mass Reporting.
The game's been in this state on oce for a while.... it's just that season 9 has amplified that problem because poor matchmaking has caused even more gaps in skill level amongst team members. If you are not having fun anymore, it's sad, but probably a good decision to put the game down for a while.
Ingénue (OCE)
: It has been addressed in a recent[ dev post](https://nexus.leagueoflegends.com/en-us/2019/03/dev-state-of-ranked/), they know they screwed it up and they are looking to do a slight shuffle in diamond+ to try and get things back to how they should be. >We’ve also seen numerous matchmaking issues affecting players in Diamond and above. Some of this is expected since we rebalanced the top tiers and expanded the size of Master, as I noted in our previous update, but there are some legitimate issues we need to fix as well.
If they don't reset MMR back to the start of the season, their slight shuffle is not going to change much. The damage has been done. It's going to take a while for monkeys to settle to their proper levels, considering that games are coinflippy and monkeys sometimes get carried during this period.
: There definitely shouldn't be a surrender vote in ranked. Quite simply, you go to ranked to win. If you're not prepared to try your hardest to win, even in a bad situation, then you don't really deserve to climb. You don't see the All Blacks just walk off the field at half time and go down to the pub because the game is looking like they won't win. The whole argument of "Oh well its so I can get into another game and not waste my time in a game thats already lost." is just an excuse for people not willing to try. I have won countless games where it looked absolutely impossible to win. Theres always a chance _(hey, the enemy might even disconnect for some reason, it's all happened before)_. Playing into a losing game isn't fun, if you don't want to do that, fair enough, the game is supposed to be fun, if you're not having it, stop playing, I won't fault you for that. But, if you want fun, play normals. If you want to do the absolute best you can to win, then play ranked, but don't give up as soon as shit hits the fan. Quite frankly, I don't give a f*ck what dodging or surrendering strategy the challengers/pros do. Name one, just one, sport on the international stage, where quitting halfway through a game is an acceptable thing. You play a game to the bitter end, whatever the outcome. Out of respect for your team, the enemy team, and yourself. If league wants to be a game where dodging and surrendering is an acceptable strategy to climb the ranks. Then maybe it doesn't deserve to be on the world stage. Think about that next time you press that button. My friend and I almost never surrender. And because theres two of us, no one else can pass the vote. And we win SO MANY games that are 'certain' losses. Because we don't quit when everyone else does, we have so much experience playing uber defensively, we know _**exactly**_ how our champs feel when behind and under-farmed/fed, we know how they will perform, and when they will spike again. And we manage to pull games back quite often. If I actually played ranked, then we would probably win a solid 30/40% more 'lost' games than most people we play with. You always see that one Zed that is 0/9 and leaps into battle in exactly the same way as if he was 9/0. Thats what you become when you don't play out your losses. You get really really good at playing well when you're winning. But don't know **** about how to play when you're behind. Don't be that guy. _______________ To look at it from the other side. Yes I can appreciate that statistically in terms of pure numbers, I can see why it's appealing to cut losses and begin the next game. League is a coin flip, most of the time its a 50/50 chance wether you win or lose. If you see the coin about to land on tails, catch it and throw it again right? No need to suffer through the process of having it land and everyone look at your defeat. It makes sense, you can fit more games into less time, more chances to win _(although people don't realise that you have equal chance of losing again as well, in which case you have crammed in more losing games by surrendering)_. But you really have to decide what you play ranked for. Do you play ranked to see the best you yourself can achieve, and be proud of? Or do you just want a shiner border than everyone else? It doesn't matter how. Another of my friends was boosted, he has a far shiner border than the rest of us, but you know what. It doesn't mean anything. Because we know he didn't get it, and he knows he didn't get it. It's not an accurate representation of his skill. But he does have a nice shiny profile and a nice flash skin to keep, no denying that. A skin that I will never have now, and he always will. And it doesn't matter how he got those things, he has them and I don't. **So if it's purely the outcome that you want, then by all means do whatever you can to achieve that. Dodge and surrender and play only the most broken and in meta champs. But don't you dare say that it was you and your hard work that achieved that reward. You exploited the system and thats how you got your edge.** If you quit when things look rough, you're not playing to the best of your ability, whatever rank you achieve, isn't the rank you deserve. Maybe you deserve higher, maybe lower. You may have the rewards, but can you look at them and think _"I sweat and bled for this!"_ I you can, good for you. But don't ruin other people's games just because you can't be bothered trying when things get difficult. This is all just my opinion of course, But I don't believe in the mindset of: _"Oh I'm losing, this one doesn't count! The next one counts!"_ If you don't accept and play out your losses, then your wins are meaningless too.
> [{quoted}](name=Lord Sesshomaru,realm=OCE,application-id=Ntey9fRZ,discussion-id=lBE1WTHb,comment-id=0001,timestamp=2019-03-17T02:39:31.781+0000) > > Name one, just one, sport on the international stage, where quitting halfway through a game is an acceptable thing. You play a game to the bitter end, whatever the outcome. Out of respect for your team, the enemy team, and yourself. I agree with this. Although the game is strategy based, one should not disrespect the sporting element of it. By adding a surrender option, it has lead players to use this as a strategy in itself, and devalued the respect for player's time invested in the game.
Rioter Comments
: Another case of report abuse
Let's hope the report works. Generally for trolling behaviour like this, nothing changes.
: If you fact check half these people's claims. The chances that out of 10games they've played, and the majority of those are with trolls and toxic players are SLIM. There is no such things as a "clean environment", there will always be those type of matches where people act out of line. BUT! It isnt as often as these people have claimed. And how many games are they playing per day to say that? They are lazy, NOT because there is so many examples to choose from. I would suspect it due to lack of evidences.
Well that's your opinion. Considering that you didn't check their claims and just wrote about "chances", maybe you should take your own advice. If you're actually playing the game in the player's elo, you might see the evidence. Nearly every single game. You know why people don't provide evidence? Because it's a fat waste of time. Nothing will change, people will still argue on the internet about the evidence, Riot will do nothing to change their system (e.g. they haven't brought back the tribunal, even though it was promised in 2014) and that time spent providing evidence to people that can't change anything could be put to use doing something useful. The game would be hella more enjoyable if matchmaking was fixed. Then players would not have days were they lose 10 games in a row, only to win 10 games in a row the next day despite their skill level not changing one iota, because of these issues. Transparent matchmaking would hold Riot accountable and would also be helpful for the community to help them better it. Do you think that's gonna happen though? Riot like the current system. It creates roadblocks and means that players have to be addicted and play so many more games to climb the ladder. I totally agree with what Wyntr wrote above.
ZealxWest (OCE)
: Who needs to be fired for the Kayle/Morg Changes....
To be clear, Kayle's early game (before level 11) is worse than ever, and late game better than ever. They completely wrecked the champion. There was no need to change either of them, and Kayle's skins look terrible. Her champion size is still too small and the Aether Wing skin looks and feels like a 1350RP skin now. Patch 9.5 is a cesspool of stupidity. Nunu number nerfs (because "he is too strong in soloqueue"), and then Morgana buffs (just to make her stronger in soloqueue). I mean what was the reason for the update? Because Kayle was terrible? Well she's even worse now! Morgana was bad because she couldn't get in range to ult? I mean like Zeyzal says, don't balance champions to be good at everything. Morgana was perfectly fine before. Just because soloqueue monkeys couldn't get in range to frontline ult doesn't mean she needs a buff. She was being picked in competitive! Balance for challengers please and avoid stupidity. If Monkeys think champs are OP, they can still ban them until they get better at the game and understand why they are currently not the best. In the meantime just make champions semi-viable in soloqueue, that's all we ask. Even better, hire LS to be an advisor to the balance team. It's not hard.
: You can blur out names in a screenshot. Provide dialogue of events. ETC... There is a lot one can do, if one really want to make it as sucessful as possible; Instead of lazily pointing finger in comfort.
Well, I guess they just decided to be lazy, because its well known to actual players of the game. I mean the automated AI needs to hit certain threshholds before punishments are dished out. It also needs to have what "toxicity" is programmed into it. Currently this system is only sporadic. It needs refinement (especially when dealing with trolls). I would say that when Riot has that refinement, they would actually have an AI system capable of winning the world championship. I can understand the poster's lazyness to not go into details.
: Gold 3 serious player with 56% win rate looking for reliable duo.
After checking the op.gg I would say that if you are truly serious at climbing I recommend watching NEACE's ["The Elo's Explained".](https://www.youtube.com/watch?v=R8BtklaSWl0)
Socon (OCE)
: KDA means nothing, only the ability to close out a game. Late game an ADC neeko is useless because building AD doesnt scale well with her kit, AP does. Meanwhile you have full AD vayne 3 hitting everyone on the team and shredding tanks like butter. You're not a competitive player if you build off meta, full stop. If you're not going to be competitive in ranked that is griefing.
But if they were actually playing to win, then its fine. Perhaps they haven't dropped to their ranked monkey division yet?
Ms Cougar (OCE)
: Any game that hold ranks has boosters, account sellers and smurfs. Get used to what this does to competitive integrity outside of any mode where full teams arent selected (its usually worse in full team modes at low levels in other games).
> [{quoted}](name=Ms Cougar,realm=OCE,application-id=FjGAIbRv,discussion-id=rArdE0KE,comment-id=0002,timestamp=2019-03-01T03:18:28.608+0000) > > Any game that hold ranks has boosters, account sellers and smurfs. Chess is a notable exception regarding the boosters and account sellers. They do have cheaters though (equivalent to engine scripters) and smurfs.
: > Actually playing the game What a cheap respond, it has no weight behind it. You havent provide a shred of evidence to support your claims. Everything is, i've seen this, i've seen that. All hearsays and opinions. If you want to forward legit complains, then start mounting the evidences.
They probably would like to, but naming and shaming is not allowed unfortunately. Snowflake era of humanity. Come back in 50 years if this forum is still around and we have just finished world war 3.
Athenelol (OCE)
: I'd rather have the lag of NA than play on OCE rank system. Silver 3 into Gold 1's. Dead game.
If you live in Perth you could try playing on the best server, Korea. @NinetalesOCE only gets 120ms ping with a VPN


Level 21 (OCE)
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